actual peak honestly speaking it gives me portal 2d vibes which its such nostalgia for me the only thing i would change it would be some of the collisions for example the bottom of the spikes platform, and something that tells the player that inside the white ball you can get the dash again (maybe like a smaller orange ball inside it) but other then that, amazing 9.5/10 xP
(probably gonna make a video on yt, if i get back to make those xD)
Thank you for the kind comment, it put a smile on our faces when we read it :).
But i have to warn you, since this was made in 9 days for a game-jam, it has some bugs and it also is technically impossible to beat since we forgot to add an end screen that says something like "You win, thanks for playing!", instead you just fall into a blak void at the end of the last level.
Hidden jem! I love this game everything from the effects to the mechanics and general feel. It feels so polished and smooth. My only advice is make a smaller cooldown for sprinting and you got it!
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actual peak
honestly speaking it gives me portal 2d vibes which its such nostalgia for me
the only thing i would change it would be some of the collisions for example the bottom of the spikes platform, and something that tells the player that inside the white ball you can get the dash again (maybe like a smaller orange ball inside it) but other then that, amazing 9.5/10 xP
(probably gonna make a video on yt, if i get back to make those xD)
Thank you for the kind comment, it put a smile on our faces when we read it :).
But i have to warn you, since this was made in 9 days for a game-jam, it has some bugs and it also is technically impossible to beat since we forgot to add an end screen that says something like "You win, thanks for playing!", instead you just fall into a blak void at the end of the last level.
Hidden jem! I love this game everything from the effects to the mechanics and general feel. It feels so polished and smooth. My only advice is make a smaller cooldown for sprinting and you got it!